Master Dynamic Camera Movements: Create Stunning Videos in Blender 3D
Get ready to master the art of camera animation in Blender, using advanced techniques like the Dolly Camera Rig, smooth camera movements, and synchronization with audio. Whether you're a beginner or a seasoned 3D artist, this course will equip you with the skills to create professional, dynamic animations.
From your first keyframe to advanced camera sequences synchronized with music.
You can be a great 3d artist with some serious skills in modeling, texturing, shading and lighting but with zero experience in creating engaging videos. Think about it this way - in the real world people who design and manufacture physical objects are not the same ones who shoot their commercials.
To learn it in real life it requires visiting studios, experiencing a wide range of conditions and handling various camera equipment to understand how it works. In our 3d environment, we do not need any expensive, additional equipment to capture high quality, engaging footage and all the learning can be done in front of a computer.
Last year, I introduced pre-made camera animation templates that can instantly turn your 3d projects into dynamic engaging video
The response was incredible! I had the privilege of contributing to many amazing projects:
with almost 500 copies sold and a growing community of 100K followers on Instagram!
But here’s the thing - I kept getting asked:
The feedback was clear: "We want to learn how you do it!"
So, I listened, and that's how this course came to life.
I'm excited to share all my knowledge and experience with you. By following the learning path designed by me, you’ll have the skills to take any 3D project, pick a soundtrack, and match it with perfect, dynamic camera moves.
Course Curiculum:
Section 1. Introduction
Section 2. Basics of Blender and animation - theory end excercises
To get you up and running you will need to get familiarized with all of this
2.1 Introduction to Blender interface
2.2 Resources
Quick rundown where to go for high quality models:
And how to set up your environment:
2.3 First animation
Here I will cover all the essentials that will make you up and running for upcoming adventure
2.4 Finding inspirations
I will share with you my resources where I get my inspirations from
2.5 Basics of rendering
Section 3. Dolly camera rig - why&how -theory
Whole chapter dedicated to this amazing blender feature. I will make my point why it's the best way of animation camera in blender. Quick guide about it’s features and comparison to other way of controlling camera
Exercise:
Section 4. Basic camera movements - excercises
We will combine all the theory and practise creating first simple camera movements:
Section 5. Principles of engaging video content - theory
All the theory that I gain through reaching hundred thousand followers on instagram
Section 6. Projects:
Step by step tutorial that let’s you create this projects:
6.1 Simple sequence - camera animation with simple movement synchronized to audio
6.2 Orbiting movement synchronized with audio
6.3 Advanced sequence - camera animation with advanced, speedramped movement synchronized to audio
6.4 One take walkthrough with camera framing different details
7. Follow curve
8. Bake sound to F-curve
"Bake Sound to F-Curve" is a feature in Blender that allows you to convert sound wave data into animation keyframes (F-curves) that can drive the motion or properties of objects in your scene. This technique is particularly useful for synchronizing animations with audio, such as creating visual effects that react to music or other sound effects.
9. Live Locked-on stabilization effect
The Locked-on Stabilization effect is a visual technique where the camera or scene appears to be locked onto a specific object or point, keeping it steady and centered in the frame, even if the object or the camera itself is moving. This effect creates the illusion that the object is stable while everything else around it shifts, rotates, or moves.
With real camera and footage it requires tracking but we can do it realtime in blender
Coming soon:
10. Flat image with camera movement
11. Architectual vizualization
12. Timming of real camera footage
Pricing:
- Regular price: $129
I’ll be adding new content regularly, and with each update, the price will increase by $10 until it reaches the full price of $129. The earlier you join, the more you save, and you’ll still get all future updates!
Meet your instructor:
Leszek Pyrka
For the last five years, I have worked as a 3D character animator for video games and VR projects - for example I rigged and animated run cycle for Troll in this trailer
Before specializing in animation, I applied 3D software to the design and engineering of physical products, working as a constructor and designer. Currently, under the brand Cam Anim 3D, I focus on animating virtual cameras in Blender. I provide ready-made camera animation templates and offer educational content in this field through courses and tutorials.
I also produce high-quality, short animated presentations, particularly for the cycling industry. My work includes collaborations with well-known brands such as Kross and Rondo.
If you're looking to master virtual camera animation, my upcoming course will provide you with the tools and knowledge to bring your 3D projects to life. You can check out my work on Instagram @cam_anim3d.
Course requirements:
You should be familiarized with the blender interface. If you just starting up I highly recommend to walk through famous blender Donut tutorials by Andrew Price: https://youtube.com/playlist?list=PLjEaoINr3zgEPv5y--4MKpciLaoQYZB1Z&si=SCq79i-HIL7_ufKV
To sum up, what you get:
-x hours of well structured video tutorial
-knowledge that will raise your skills - enhance your visibility and earn more money!
-project files - you can explore how I made those animations
-Studio setup with infinite background and easily editable colors
-dome setup with hdri
-all future updates - and there will be, I already have scripted 5 new projects to record
-discord community to get feedbacks and ask questions